So what we’ve done is channeled the sound of the Skype caller and the host computer operator (presumably you) into separate channels that are being directed into GarageBand. The next step is to make sure that all your programs are fired up and double-check your settings. Skype makes it very easy to test your settings by providing the “Skype Test Call”. She’s a lovely Brit which will allow you to hear a mock call from Skype and even and ‘talk-back’ feature that will record your own voice for input checking. Make sure your Record Enable buttons are on, hit the Record Button and hit the Skype Test Call button on Skype. Go ahead and talk over your new girlfriend and speak through the talk-back. Skateboarding used to the big thing those cool kids at the school were into. Grinding around on the local park’s rails and generally being cooler than you were. In recent years there’s been something of a paradigm shift in what the popular bunch at high school do. Popping a manual has been replaced with creating a 1:1 replica of the creepy science teacher’s face in Minecraft. Where we were once beholden to our social rulers and their conversations about the skatepark, youths of the world now discuss Call of Duty loadouts. OlliOlli 2: Welcome to Olliwood capitalizes on this old fad meets new fad idea, bringing skateboarding back to gaming. Well when we say bringing it back to gaming, that’s already been done by developer roll7’s predecessor to OlliOlli 2, OlliOlli. That game gave PS Vita owners a welcome taste of 2D skateboarding on Sony’s little handheld before bringing its majesty onto almost every other platform in the world today. It did this using a mechanical formula which luckily hasn’t been tampered with. OlliOlli 2 doesn’t try to break the mold, it adds a wealth of features onto the original. It was delicious on its own, but the follow up has more sprinkles and those little silvery ball things that are putting your dentist’s kids through college. OlliOlli 2 takes place through five utterly weird as hell worlds. There’s no story or lore linking them, mainly because if there was, it’d require more drugs than were taken throughout the 60’s to even comprehend. Luckily for us mere humans the gameplay is cohesive as a pair of LEGO bricks, slotting together all of its elements perfectly. The aim of the game is, at its most basic level, to get from one end of the level to the other without falling off your skateboard. That’s all you actually have to do and if you’re that way inclined, it’s a more than adequate way to play OlliOlli 2. If you’re only trying to survive though, you’d be conning yourself out of the best content developer roll7 has to offer. Soon after, you’ll have to expertly weavegrinds and switches into the mix.Įarly on, you’re tasked with pushing yourself along the ground and not landing face first on it. Somehow, a pair of digitized hands burst forth from the screen of your PlayStation 4 or PlayStation Vita and squeeze you with a stranglehold so tight your contacts’ll pop out. It then proceeds to pour tricks and challenges directly into your cerebral cortex. Tricks like Manuals and their slightly more confusing cousin Revert Manuals start flying out left, right, and center. Their complexity is greater than that of your standard Ollie or Laserflip, and yet they are no more difficult to pull off than pushing a button. Going from Boardslide to Nose Manual to Hardflip Late BS Shove-It seems incredibly taxing at first. After a few attempts at some time with OlliOlli 2 you’ll be manipulating the analogue stick and tapping those buttons to get the perfect combo you need all the time, every time. If the Thumb Olympics were ever a thing, OlliOlli 2 will be the workout every trainer suggests. On both Vita and PlayStation 4, roll7’s latest will demand that your thumbs move quickly enough to achieve every desired goal. As levels start to become more complex, even seemingly impossible, you’ll find yourself almost unintentionally entering a zen-like trance.
0 Comments
Leave a Reply. |